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Generalized plenoptic sampling
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Handling Occlusions in Dense Multi-view Stereo
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A Progressive Scheme for Stereo Matching
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Texture Mapping Progressive Meshes
Given an arbitrary mesh, we present a method to construct a progressive mesh (PM) such that all meshes in the PM sequence share a common texture parametrization. Our method considers two important goals simultaneously. It…
Publication
Texture Mapping Progressive Meshes
Publication