Microsoft at UIST 2020
Microsoft at the 2020 ACM Symposium on User Interface Software and Technology
Open Source Software for Social Good
In this project, we explore Open Source Software for Social Good (OSS4SG) from the perspective of the builders. We investigate how the scale of project impact can influence the projects contributors select, their contribution patterns, and…
Social App Accessibility for Deaf Signers
SurfaceFleet
SurfaceFleet is a system and toolkit that uses resilient and performant distributed programming techniques to explore cross-device user experiences. With appropriate design, these technologies afford mobility of user activity unbounded by device, application, user, and…
Tilt-Responsive Techniques for Digital Drawing Boards
Drawing boards offer a self-stable work surface that is continuously adjustable. On digital displays, such as the Microsoft Surface Studio, these properties open up a class of techniques that sense and respond to tilt adjustments.…
SurfaceFleet: Exploring Distributed Interactions Unbounded from Device, Application, User, and Time
Knowledge work increasingly spans multiple computing surfaces. Yet in status quo user experiences, content as well as tools, behaviors, and workflows are largely bound to the current device—running the current application, for the current user,…