AirSimDemo Video playback requires cookie consent February 17, 2017 Chris Lovett | Microsoft Research A quick run through on how to setup the AirSim Unreal environment to fly a drone using hardware in the loop simulation. Opens in a new tab Speakers Chris Lovett Principal Research Software Engineer Mgr Related Links Research Area Artificial intelligence Computer vision Programming languages and software engineering Research Lab Microsoft Research Lab - Redmond Project Aerial Informatics and Robotics Platform Blog & Podcasts Microsoft AirSim now available on Unity Watch Next Storycaster: An AI System for Immersive Room-based Storytelling (CHI 2026) April 24, 2026 AutoAdapt demo April 24, 2026 Microsoft Transforms its Cloud Supply Chain with Optimization and Generative AI April 16, 2026 Peter Lee, Konstantina Mellou, Kayla Kummerlowe , et. al. Will machines ever be intelligent? March 23, 2026 Subutai Ahmad, Doug Burger, Nicolo Fusi Dion2: A new simple method to shrink matrix in Muon March 3, 2026 Anson Ho, Kwangjun Ahn ARO: A new lens on matrix optimization for LLMs March 3, 2026 Anson Ho, Wenbo Gong, Chao Ma Lessons from deploying HealthBots with experts-in-the-loop March 3, 2026 Anson Ho, Mohit Jain Teaching small language models to think like optimization experts with OptiMind March 3, 2026 Anson Ho, Xinzhi Zhang Agent Lightning: One learning system that makes all agents evolve March 3, 2026 Anson Ho, Luna K. Qiu Efficient Distributed Orthonormal Optimizers for Large-Scale Training February 12, 2026 Kwangjun Ahn
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